Mecha

495 – HOME with Shing Yin Khor (January, A Mending, A Field Guide to Memory)

Shing is a multi-disciplinary artist whose work ranges from film and puppetry to comics and graphic novels and incredible keepsake games such as A Mending and their newest, January. January is a postcard writing game for two about distant but persistent friendships in an alternate universe filled with kaiju–AKA, the most “Me” pitch I’ve ever heard in my life.

Appropriate to the topic of January, we sat down to play HOME, a mapmaking RPG of Kaiju vs. Mecha, in which pilots step into the shoes of colossal war machines to do battle with invading monsters. Can they survive the battle, or will the Kaiju tear their home to pieces?

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494 – Last Shooting with Adam Mac (The Disappearances of Lydia Fountayne, Feddie Scum)

Adam is a cast member on The Disappearances of Lydia Fountayne, an award-nominated new audio drama about books, birds, and life beneath the all-seeing electronic eye of the internet. He also GMs Feddie Scum, a Gundam fanfiction actual play podcast set during the events of the Universal Century.

In the spirit of big robots, bigger drama, and even bigger feelings, we sat down for an epic battle in Last Shooting by dear friend of the show Grant. Get ready for spies vs. soldiers in the battle before the war!

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369 – Last Shooting with Grant

Two mechsuits stare one another down at the end of a long, brutal conflict. The winners and losers of the war have been decided. But in its own way, that makes this ultimate battle even more crucial to both sides… Continue reading →

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327 – NOVA with Quinn Murphy

In the years since the sun exploded, humanity has struggled to find and keep its light. Locked in massive tower cities, protected only by our exosuit Sparks, it can be easy to feel isolated. But remember… we’re never truly alone out there.

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273 – DIRE-004 with Christine Carmack

Two mech pilots, trapped in the cockpit of their war machine, staring down an endless army of alien eldritch horrors. There is no escape. There is no hope for survival. There is only time, and secrets, and hopefully understanding.

The countdown clock starts: 6 minutes… 5 minutes 59 seconds… 5 minutes 58 seconds… Continue reading →

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224 – Breakup on Re-Entry with Taylor LaBresh

Humanity reaches ever toward the stars, though there are some who demand we keep our feet solidly on Earth’s crust. In this future we reach into Heaven and kill our gods. In their place we build Mecha, unbelievably large mobile suits, capable of inflicting grievous harm. These monsters of war require pilots, but not everyone can handle the strenuous neural load required to move these divine robots. Mecha pilots must be intense, dramatic, and most importantly, secret. The first generation of Mecha pilots were all killed in their sleep, slaughtered by both opposing factions in a wash of interstellar blood. You are one of the Second Generation, Mecha pilots who keep your roles hidden from the world and from those you love. Continue reading →

Posted by Admin in Actual Play