Modern

Stories set in our world, or worlds adjacent to our own.

123 – Star Crossed With Alex Roberts

The 1990s. A boom time for professional wrestling. And more than any other, two names defined the era: Two men known only as Champ, and Crowbar. You’ve seen their promos, you’ve watched their matches. Now learn… the rest of their story. Continue reading →

Posted by Admin in Actual Play

118 – Stories From The Grave with Vegas Lancaster

STORIES FROM THE GRAVE, issue #118. “THE DEADLIEST GAME/THE MOTHWOMAN PROPHECIES.” Prepare yourselves, mortals, for another BONE-CHILLING PAIR of horror stories, hosted by the devilish dame herself, the GRAVE HAG! What terrors await when you LARP a LARP that should never be LARPed? What fresh hell awaits the logging executive with a taste for blood? LISTEN AND FIND OUT! Continue reading →

Posted by Admin in Actual Play

113 – Just Got Real with Jim Dagg

“NO MORE COWBOYS,” 1996. Rated PG-13 (violence, adult themes, strong language). In a world of political turmoil, one rogue cop with nothing to lose strikes back against a corrupt political movement. Continue reading →

Posted by Admin in Actual Play

96 – The Secrets Of Cats with Uncle Yo

Something sinister lurks in Greenside Towers. Something beyond time and space, something pure and angry and chaotic. Something otherworldly. Thankfully, our world is protected by an elite squad of warrior-poets, armed with deadly weapons and a keen understanding of dream magic. We just have to pray they aren’t exposed to their true weakness… catnip. Continue reading →

Posted by Admin in Actual Play

95 – Grin with Tasha Robinson

It was just an ordinary fire in a posh high-rise condo. That’s all it was. Or at least, that’s all it seemed to be. What it turned out to be was so much more… and so much worse… Continue reading →

Posted by Admin in Actual Play

72 – Don’t Rest Your Head with Mitchell Dill

Randy Thompkins can’t sleep. He’s gotta be awake for his paper route. He’s gotta be awake to scout the area in case Huck Crawford comes looking to bully him. He’s got to be awake in order to find his way out of the Mad City. He’s got to be awake. He’s got to STAY awake. Continue reading →

Posted by Admin in Actual Play